Inflation – A Glimpse Of 85
June 17, 2010 20 Comments
Update: If you’re solely looking for the specific stats on some level 85 items, jump down to this comment.
Up until now, I’ve pretty much overlooked specific numbers (aside from weapon damage, as it inherently scales) on abilities and items in regards to Alpha. There’s a couple reasons for this: many numbers are likely still placeholders, without knowing the stat/rating conversions numbers don’t mean a whole lot, numbers are generally the last thing to be balanced, and so on.
That said, it’s obviously a very important aspect of the expansion, at least in terms of spec balance and the like, and it doesn’t hurt to take a look at it. Although individual numbers may be tweaked, the overall trend of stat growth likely won’t drastically alter (i.e, if we have roughly twice as much stamina, it’s doubtful Blizzard would pull a 180 and just cut stamina in half globally. Individual items and buffs might have their values tweaked, but the big picture is what’s of more importance, and that’s unlikely to drastically shift one way or another).
The reason I’m approaching this topic now is largely due to the fact that although this build didn’t contain any DK-specific news, it did include one of the first glimpses at level 85 itemization which is obviously of incredible interest.
For reference, in terms of item budget: 10 str/agi/int/spi/crit/haste/dodge/parry/def/hit/exp/mastery = 11.5 spell power = 15 stam = 20 AP
Burning Crusade JC ring enchant: +12 spellpower
Wrath JC ring enchant: +23 spellpower
Cataclysm JC ring enchant: +50 int (equivalent of 57.5 spellpower)
BC – > Wrath = 92% increase, Wrath -> Cata = 150% increase
Burning Crusade flask: +70 spellpower
Wrath flask: +125 spellpower
Cataclysm flask: +300 int (equivalent of 345 spellpower)
BC -> Wrath = 79% increase, Wrath -> Cata = 140% increase
Burning Crusade 70 Strength of Earth: +86 str/agi
Wrath 80 Horn of Winter: +155 str/agi
Cataclysm 85 Horn of Winter: +419 str/agi
BC -> Wrath = 80% increase, Wrath -> Cata =170% increase
Burning Crusade 70 bandage: 3,400 healing
Wrath 80 bandage: 5,800 healing
Cataclysm 85 bandage: 34,800 healing
BC -> Wrath = 71% increase, Wrath -> Cata = 600% increase
Burning Crusade 70 spellthread: +35 spellpower, +20 stam
Wrath 80 spellthread: +50 spellpower, +30 stam
Cataclysm 85 spellthread: +60 int (equivalent of 69 spellpower), +45 stam
BC -> Wrath = 45% increase, Wrath -> Cata = 42% increase
Burning Crusade 70 craftable epic 2hander: 127 dps, 579 top end
Wrath 80 craftable epic 2hander: 186.5 dps, 761 top end
Cataclysm 85 craftable epic 2hander: 623.3 dps, 2836 top end
BC -> Wrath = 47% increase, Wrath -> Cata = 234% increase
I could go on and on with other comparisons, and if anyone is interested in a specific one just say so in comments, but I’m sure the picture is rather clear. It’s pretty crazy stuff, and in almost all cases it’s a drastic leap compared to the jump in stats we saw in the Burning Crusade to Wrath transition (and from the Vanilla to Burning Crusade one as well).
Of course, what’s of most interest is the weapon, to which I’m sure many people’s first reaction would be “wtf” – if they weren’t left utterly speechless by the absurdity of it.
Now, of course, after that, one might just assume I’m joking /making stuff up or go ahead dismiss it as a placeholder (its name – Elementium Poleaxe – is certainly bland enough to be one). There’s no actual way I can really disprove either of these at this point in time.
To the possibility that I may just be pulling this stuff out of thin air – it’s certainly there, in the spells, although obviously not yet attainable in-game (as you can’t yet get to level 85 on Alpha). Spell ID 76451 is the recipe for that specific poleaxe, although if you go a couple up/down, you’ll also see the mace/sword/etc versions. The Cataclysm Wiki’s IRC has a bot which lets you look up IDs (!s # being the command) if you’re a doubter! No need to try and data-mine yourself, as I certainly don’t know how and doubt most do.
To the possibility that it’s a placeholder value – there’s honestly no way of knowing. I doubt it is though – remember, health pools are going to be incredibly inflated (I would predict between 75k and 100k for dps/healers, and 100k and 120k for tanks), and so dps doubling or even tripling would actually be rather minor in comparison. That, and the ilvl is 359 (Shadowmourne being 284, for reference), so the dps does appear to match that aspect of the weapon, and isn’t a completely random number.
Not quite as interesting as talent changes, I know, but close enough to appease, right?