2H Frost – Is MotFW enough?
July 1, 2010 30 Comments
By far, one of the most interesting talents added in Cataclysm has to be MotFW:
[Tier 10] Might of the Frozen Wastes: “When wielding a two-handed weapon, your autoattacks have a 15/30/45% chance to generate 10 Runic Power.”
The purpose? Obvious; to make 2H Frost specs competitive with DW Frost. Blizzard undertands that some people dislike duel-wielding and that others disdain pets. By transforming Blood into a sole tanking tree, there’s no longer the option of good old fashioned 2H dps without any gimmicks. It’s easier to make 2H Frost a possibility than petless Unholy, and thus enters this talent.
The real question then: does it actually succeed at that goal? Does MotFW make 2H Frost within a percent or two of its DW counterpart?
It’s very early to try and answer the question, of course. We have no clue what sort of dps we’ll be doing at 85 (although judging by the itemization, it will be something ridiculous). We have no clue how some abilities will scale relative to others. We have no clue how ratings (especially mastery) will convert into actual percents.
We just don’t know much with which to objectively and thoroughly analyze the talent for 85.
But for level 80? It’s a piece of cake.
Running two sims, you get DW Frost pulling a solid ~2k DPS or so ahead. I won’t bother to list all of the sim results here to conserve space, but it’s very easy for anyone to run and see for themselves (and if someone really doubts that number, I can provide the screenshots on request).
The only three numbers of importance is the dps difference between the two (approximately 2k, as stated), the average FS damage for the 2H build (10,645), and the number of auto-attacks for the 2H build (176,335 which, in a 100 hour sim, means an average attack speed of 2.04s – which is normal for a build with Icy Talons). The math is quite simple then:
176335 auto-attacks * 0.45 chance to proc * 10 RP per proc = 793507.5 additional RP generated
793507.5 additional RP generated / 32 RP cost = 24797.1094 additional FS
24797.1094 additional FS * 10645.2 average damage = 263970189 additional damage.
263970189 additional damage / (100 x 60 x 60) seconds = 733.250525 additional dps (assuming GCDs aren’t an issue).
Suffice is to say, although it’s a fantastic talent (near 250 dps a point makes it about twice as good as something like Necrosis), it’s not near enough to carry 2H Frost to viability all on its own.
For Cataclysm, on the other hand? That’s another story, for a couple reasons:
- FS hits like a beast! Its damage is being doubled because, due to the new rune system, we’ll only be able to do half as many. MotFW, however, is separate from the new rune system; it will provide just as much RP (and thus FS) as it would now. Thus if FS is doing substantially more damage on an individual basis (even if not as a percent of our overall dps), then MotFW is going to jump up in value by the same proportion.
- Frost Presence now increases runic power generation, which directly impacts MotFW.
- Frost’s second mastery is melee haste, which translates into more MotFW procs. This is on top of the Icy Talons line being unchanged. 2H Frost builds will likely see sub 2-second attack speeds with 3.6s weapons, which is pretty insane.
- Frost’s third mastery is runic power generation. Not only does this mean MotFW will get a solid 20% boost just from speccing down the Frost tree, it means the talent will scale better with mastery rating then its DW counterpart; which is essential, since DW builds inherently scale better with AP than 2H builds.
When you consider all of this, it’s pretty easy to see that Might of the Frozen Wastes stands an incredibly solid chance at succeeding. If you want to do some incredibly basic and in no way comprehensive math;
Take that current 733 dps number. Double it for the double damage of FS (1466 dps). Increase it by 10% for Frost Presence (1613 dps). Increase it by 8% for the additional melee haste via Frost’s second mastery (1742 dps). Increase it by 20% for the additional runic power generation of Frost’s third mastery (2090 dps).
It almost perfectly covers the gap between the two specs!
To be clear, that math isn’t perfect. A lot depends on the specific numbers at 85; numbers which we currently have no way of knowing. But the talent is absolutely perfect for level 80 in Cataclysm. So long as it scales sufficiently, say hello to 2H Frost being a perfectly equal option.