Build 12803 – Mind Boggled
August 20, 2010 87 Comments
I had actually dozed off shortly before the patch was revealed and subsequently torn apart by Mmo-champion and others, so consider my delight when I see that we actually had some changes in the latest build. Then consider my disappointment when I actually saw what they are:
- Blood Strike – Deals an additional 10% (down from 12.5%) damage for each of your diseases on the target.
- Raise Dead – No longer requires Corpse Dust.
My feelings on these changes could best be summed up in three letters. I’m sure you can guess which ones they are!
It’s one thing not to get anything new or interesting in a patch. Hey, if anything, we’re used to that by now! But to get a change which is nothing but a numbers tweak? Even if we were at that stage in our tuning (which we most certainly are not, considering the literal dozen of issues we’ve had since the start of beta and which have only gotten worse, for the most part), what in the world does a 2.5%/disease nerf to Blood Strike accomplish? It doesn’t affect Blood at all, generally speaking, and it hardly affects Frost or Unholy – less than a 1% dps loss for either of the two. Even if we’re solid enough to have our dps balanced, I highly doubt we’re a mere 0.5% over whatever we should be at. Being a numbers guy, I can tell you without a doubt the difference between Frost and Unholy themselves are greater than that number.
What’s somewhat amusing is I was planning on making a post this evening on why people need to relax and not worry since they’ve been getting so riled up as of late. So much for that. Perhaps my reaction to this latest patch is a bit over the top, but it’s the patch on top of the utter lack of blue feedback on top of problems which have been around since the very start of beta on top of issue after issue after lack of dev feedback after lack of dev feedback which makes one so frustrated!
Compare to any other class by any objective, quantifiable metric – number of blue posts received, number of class changes received, current number of bugs/flaws, etcetera – and it’s very apparent this isn’t simply a case of “woe is my class, Blizzard is favoring everyone else”. We *have* received less than others in terms of actual feedback and actual changes, and we *are* more fault-ridden.
A simple blue post saying “yeah, we understand and agree, you guys just haven’t had your time yet” or “yeah, we apologize, but we simply don’t agree you all need what you believe” would ease my mind and those of most DKs in so many ways. Yes, either response is going to give some negative backlash from some portion of the DK community, but the same can be said for any blue post for any class. That’s no reason to punish the masses and ultimately hurt the development of the game (since beta testers can’t give solid feedback if they don’t have a clue what in the world is going on) because some minority may over-react or give you a hard time.